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Unreal Engine 4.23-4.26 Industrial Electrical Utility

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发表于 2021-5-14 07:22:45 | 显示全部楼层 |阅读模式
本帖最后由 Vitaliy_777 于 2021-5-14 08:23 编辑

Modular electrical conduits, lights, panels and power boxes.


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This project includes modular electrical conduits, different lights and lamps, electrical panels, power boxes and pipes to connect them. This pack also includes an example map with assets assembled together for reference.



You can find full list of meshes in the screenshot gallery.

Technical Details
Features:

Custom collision primitives
Secondary UVs for lightmaps
Multiple custom LODs (up to 5) for each mesh
Multiple material variations, including ON and OFF materials for lights and electrical panels
Material instances for controlling emissive color and value for lights
Baked Occlusion, Roughness, Metallic, and Normal Maps from High Poly meshes
Example map with assembled props
Light Function materials for some lights
Texture Sizes: smallest -256x256, largest - 4096 x 4096

Scaled to Epic skeleton: Yes

Collision: Yes, Custom

LODs: Yes, Custom

Number of Meshes: 160

Number of Materials and Material Instances: 72

Number of Textures: 81 ( including normal maps and packed occlusion+roughness+metallic )

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


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发表于 2021-5-14 14:23:51 | 显示全部楼层
谢谢楼主分享
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发表于 2021-5-14 16:45:13 | 显示全部楼层
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发表于 2021-6-18 17:58:53 | 显示全部楼层
Unreal Engine 4.23-4.26 Industrial Electrical Utility
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