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[英文教程] Maya for Animators – Body Mechanics

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发表于 2024-11-27 14:10:07 | 显示全部楼层 |阅读模式
In this intermediate-level workshop, following on from Introduction to Maya for Animators, Erik Castillo explores the core principles that bring animated characters to life. Using Maya, Erik focuses on understanding and applying fundamental animation concepts like squash and stretch, anticipation, timing, balance, and follow-through to create realistic and expressive movements.

https://pan.baidu.com/share/init?surl=W0jOG6LnAEKwK5b2ADYaGw&pwd=u7bb
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