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Blender苔藓着色器插件 Mossify!! Procedural Moss Shader

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发表于 2023-4-11 20:41:59 | 显示全部楼层 |阅读模式
可以在Blender模型上模拟苔藓效果,程序化控制苔藓的密度分布,支持Cycles和Eevee渲染器

This is a procedural moss shader created in Blender that works with Cycles and Eevee. It’s just as simple as dropping the shader between your principled BSDF and material output and you have a beautiful customizable moss shader ready to render!

支持的软件版本

2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2https://pan.baidu.com/s/1PljlCvUB9e0MjoCvdcaLqA?pwd=sqsp
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