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拉斐尔Grassetti是一个高级角色艺术家谁拥有超过70个项目,其中包括游戏,如“质量效应3”的贡献,“杀戮地带:暗影坠落”,“声名狼藉3”,“订单1886年”和“龙腾世纪”。
Rafael Grassetti is a Senior Character Artist who has contributed to more than 70 projects, including games such as "Mass Effect 3", "Killzone: Shadow Fall", "Infamous 3", "The order 1886" and "Dragon Age".
在这里,我为您介绍:ZBrush的解剖与包装设计
Here, I present you: ZBrush Anatomy and Design Package
5+ ZBrush的解剖特点设计教程,涵盖了你需要知道雕刻一个男性角色,从阻断了球的炼二次细节的面对一切小时。然后把它变成一个新的角色,纹理和渲染的ZBrush里面和组成它在Photoshop。
5+ hours of Zbrush Character Anatomy and Design tutorials, covering everything you need to know to sculpt a male character, from blocking out of a sphere to refining secondary details to the face. Then turning it into a new character, texturing and rendering inside of zbrush and composing it in photoshop.
ZBrush的基本知识需要。
做公益事业很久了,都是免费分享资源,不求G分,只求路过的朋友给点评论分,谢谢了!!
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